AI Insights · Timothy · July 2024
Top 5 Sci-Fi Games in Czech Republic Q2 2024: Performance Insights
Discover the performance of the top 5 sci-fi games in the Czech Republic during Q2 2024, including download trends, revenue, and active users.
In Q2 2024, the sci-fi gaming category in the Czech Republic showcased some intriguing trends across the top 5 games on a unified platform. This analysis, based on data from Sensor Tower, provides a detailed look at the performance of these games, focusing on downloads, revenue, and weekly active users.
Whiteout Survival from Century Games Pte. Ltd. saw a consistent revenue stream, peaking at around $21.7K in the week of June 10. Downloads for the game fluctuated, with a high of approximately 4.3K in early June. Weekly active users showed a steady increase, reaching about 19K by early June and peaking at around 19.6K mid-month.
Among Us from Innersloth LLC experienced a notable increase in weekly active users, starting at 15.4K in early April and soaring to 30.6K by the end of June. Downloads followed a similar upward trend, culminating in nearly 3.9K in the last week of June. Revenue remained modest, with a peak of approximately $155 in early June.
Idle Outpost: Upgrade Games by AppQuantum showed impressive growth in all metrics. Revenue rose significantly, reaching about $3.3K in the final week of June. Downloads also surged, peaking at nearly 5.9K in the same week. Weekly active users saw a sharp rise, starting at around 4.5K in early April and climbing to approximately 12.4K by the end of the quarter.
Spider Fighting: Hero Game from Zego Studio had a more mixed performance. Downloads decreased from around 4.2K in early April to approximately 1.3K by the end of June. Weekly active users followed a similar pattern, starting at about 9.7K and ending at around 9.9K. Revenue was minimal, with a peak of $8 in the last week of June.
Finally, Earn to Die Rogue by Not Doppler, which was released in early May, saw its highest revenue at about $783 in mid-May. Downloads peaked at around 4.7K during the same period. Weekly active users increased from approximately 4K in early May to about 5.5K by mid-May, before stabilizing around 3.7K by the end of June.
For more detailed insights and trends, visit Sensor Tower.